Explicit NT 030 - Dungeons and Dragons
Ep. 30

NT 030 - Dungeons and Dragons

Episode description

Kit and Chris discuss the fun of tabletop gaming, specifically focusing on Dungeons and Dragons.

Cover Art By - Chris

Download transcript (.srt)
0:00

we're doing another car

0:06

recording who knows if we'll

0:13

use any of this or not but

0:19

what a week what a week chihuah

0:24

ua what chihuahua chihuahua

0:28

maybe yes

0:29

yes that looked like a chihuah

0:32

ua so the last time we were

0:33

together i i did a long screed

0:35

about

0:36

packing up and moving and as of

0:40

the recording today literally

0:43

today the move is ending the

0:46

last

0:47

of the stuff is in the car as i

0:49

am speaking i have turned in

0:51

the keys i have turned in my

0:53

parking pass

0:54

and i spent i have to tell you

0:56

sir i spent probably around 36

0:59

hours of cleaning in that

1:01

apartment

1:02

and it was awful all right kit

1:05

so that's all i got right now

1:09

how about you what what you

1:12

want to talk

1:13

about and what's going on in

1:15

the life of kit um work and and

1:20

and games game that's it that's

1:27

it work

1:28

you got a job no oh oh school

1:32

work and work for other stuff

1:37

like mods and art mods and art

1:42

okay

1:43

nice so one of the things that

1:46

's coming up for us that i'm i'm

1:49

always excited about to be

1:52

perfectly

1:53

honest is we have our annual

1:55

vacation coming up me this is

1:58

our third annual vacation my

2:01

two best

2:02

friends in the world that i've

2:05

known since my first job at a

2:07

grocery store well one of them

2:10

pays to rent out a place in

2:12

north carolina and this will be

2:14

our third year doing this

2:16

and we all get together and we

2:18

have a great time so it's my

2:19

two friends josh and tom and

2:21

their families

2:22

and then kit and i we get

2:25

together we watch movies we

2:28

play games we have a lot of fun

2:32

but one of the things that we

2:34

last year had been talked about

2:37

and this year has been talked

2:39

about

2:40

is the idea of doing some type

2:44

of tabletop campaign some sort

2:48

of dnd-esque type of thing

2:52

and as of today i've actually

2:55

ordered the 2024 edition of the

2:59

full three book set of dnd now

3:03

i do not

3:04

need the dm book and the beast

3:07

book but but kit actually has

3:10

played dnd so he already knows

3:14

how to

3:14

play so i'm gonna keep the

3:16

player book and i'm giving him

3:18

the two dm related guides

3:19

my question to you sir is what

3:22

thoughts first of all what

3:24

thoughts do you have about

3:27

tabletop gaming in

3:29

general and what do you find

3:31

appealing about it i i like the

3:34

character stuff and doodling

3:37

them okay so

3:38

you liked the doodle like you

3:40

like getting to draw what your

3:41

character looked like yeah

3:43

do you feel like anything kind

3:46

of draws you into the game at

3:49

all like if you had to choose

3:52

something

3:53

that kind of are there any

3:55

specific moments you remember

3:57

where it was like oh my gosh

3:59

this is like

4:01

getting real i like making

4:04

other people feel it's funny

4:07

okay example uh i mean

4:10

currently the character

4:12

that i'm playing had his entire

4:14

hometown burnt to the ground

4:16

and a bunch of his people mass

4:18

acred and

4:18

i'm playing the game at all

4:23

right so for you it's almost

4:27

about telling the story me

4:31

which makes you an ideal

4:34

dungeon master candidate as

4:36

long as you're not making it

4:38

all about you you're making it

4:40

all about the

4:41

the story i also sense that you

4:43

like correct me if i'm wrong

4:45

you like making moments

4:47

or writing things for your

4:51

character or doing things that

4:55

are designed to drive a

4:59

reaction from others yeah

5:02

i i also just tend to do i i

5:04

don't always do the thing that

5:07

would be most efficient i just

5:09

do

5:10

thing that would be cool and

5:12

make sense for character so

5:14

rather than necessarily doing

5:17

the most

5:17

expedient or logical thing you

5:20

prefer to think to yourself

5:23

okay what would put like an exc

5:26

lamation point

5:27

on this moment or is that

5:30

really what my character do

5:32

would my character do the most

5:35

like logical thing or

5:37

would my character do something

5:40

different yeah and that's

5:43

actually a good mark of a

5:45

storyteller

5:46

except except for when i have

5:48

like barely any help then i'm

5:49

then i then i just kind of have

5:51

to heal

5:51

i kind of have to heal wait i

5:53

have five hit points left or

5:56

health points left i mean i got

5:58

down to one at

5:59

one point do you know what i'm

6:02

gonna do recklessly run forward

6:05

recklessly charge in

6:07

i i think that's a really

6:09

unique take though because and

6:13

what i mean by it it shows

6:16

storytelling but

6:18

character the fact that you're

6:20

involved with your character

6:21

that you're trying to be as in

6:23

tune with your

6:23

character as possible but also

6:26

trying to be in tune with the

6:28

group like how can i with these

6:30

people

6:32

i think you told me a story i'm

6:34

trying to remember like where

6:35

you were fighting a creature in

6:37

a

6:37

campaign and like you dove into

6:39

the creature's mouth or

6:41

something i i know you did

6:43

something crazy

6:44

yeah something along those

6:46

lines and everybody thought you

6:49

were nuts

6:53

so i think we like these types

6:55

of games for slightly different

6:57

reasons but also the same

6:59

reason in

7:00

that it boils down to character

7:02

and story i like being sucked

7:05

into the story and getting that

7:10

emotional drive out of it like

7:12

where it's like oh wow like we

7:14

're surrounded by zombies or we

7:16

're surrounded by

7:18

uh orcs or whatever versus you

7:21

're more like huh this is an

7:23

interesting situation how can i

7:26

fuck with people based on this

7:29

situation but not just that but

7:31

also you like being the storyt

7:34

eller

7:35

we're just making the stories

7:37

from the characters but that's

7:39

still an aspect of storytelling

7:41

uh so we we like it for

7:43

different reasons but similar

7:45

reasons and we both approach it

7:47

from a different

7:49

perspective we've established

7:52

our enjoyment of tabletop games

7:55

uh to a certain extent now

7:59

what type of character do you

8:02

prefer to play is there or do

8:04

you have you played multiple

8:06

like is there a

8:07

favorite species or class that

8:10

you like or i usually just pick

8:14

the animal ones like what uh

8:19

like like

8:20

dragonborn now i have only

8:21

played three characters why are

8:23

you asking i've i've only

8:25

played two characters

8:26

well i mean technically i've

8:29

played uh six characters but uh

8:32

only three of them were dnd

8:36

but so you like being like a

8:39

half human half something else

8:42

well i mean that's not

8:44

technically

8:45

what it's called but yeah i

8:47

guess yeah so like a dragonborn

8:50

is part dragon part something

8:52

else yeah yeah

8:54

you've never played morrowind

8:56

or um elder scrolls games but

8:59

the phrase khajiit has no love

9:01

for you

9:02

just uh just uh popped in my

9:04

head because the khajiit are um

9:06

cat people and we were talking

9:08

about

9:08

like what character i might

9:10

want to play if we're doing

9:11

this campaign and i figured out

9:13

there were

9:14

there were basically i have two

9:16

character archetypes that i i

9:18

want to go with but one of them

9:20

would require

9:21

much more research on my part

9:24

to be able to play it authent

9:26

ically so i'm not going to do

9:28

that one

9:30

but i think if we're going to

9:32

do a summer campaign the

9:34

character i'm thinking of is

9:37

kind of modeled after the

9:40

animated version of beauty and

9:43

the beast specifically gaston

9:47

now he won't be

9:49

called gaston he's not going to

9:52

be purely gaston i'm saying

9:54

based loosely on gaston now

9:57

this is going to be a

9:59

a more stereotypical character

10:02

because that's just how i want

10:05

to play it uh like most of the

10:08

time the stereotype for a tank

10:10

or barbarian type character is

10:13

that they ain't that bright and

10:15

they're all they're all brawn

10:18

no brain

10:20

there's a slight there's a

10:22

slight twist on that with this

10:24

character in that all brawn no

10:26

brain but is so arrogant that

10:29

they don't realize they have no

10:31

brain

10:32

and also though uh and you i

10:34

credit you for this well yeah

10:37

this this barbarian character

10:39

has been in great battles and

10:42

has defeated things but usually

10:45

it's pretty much everyone else

10:47

that did the heavy lifting and

10:49

he was actually afraid and

10:50

tried to like hide in the back

10:52

so whenever the things get

10:54

really tough he will try to we

10:57

asel his way out of it and so

10:59

like in the bar or the tavern

11:02

he'll be telling these grand

11:03

stories about like severing the

11:05

head of this dragon and whatnot

11:07

and yeah he severed the head of

11:09

the dragon after like the back

11:11

of the knees of the dragon had

11:13

already been cut and it was

11:14

like laying on the ground and

11:17

its wings had been cut off you

11:19

know like

11:20

so and there's a reason i'm

11:22

choosing to do a character like

11:24

that is it's a little bit

11:26

easier to play from a character

11:28

standpoint it's not that

11:30

complex there's not that much

11:33

going on interiorly although

11:35

there's enough where the dm

11:37

could like actually have an arc

11:40

for the character and help the

11:42

character to grow but there's

11:44

not so much depth there that i

11:48

really have to dig deep from an

11:50

an acting perspective or

11:52

character perspective because

11:55

it'll be if if this works out

11:57

for the trip it'll be my first

12:00

time playing a game like this

12:02

in a very long time and so i'd

12:05

rather go simple it makes it

12:07

easier like arrogant and let me

12:10

put it this way arrogant slash

12:12

bad guy is actually fun to play

12:15

there's a reason why actors

12:17

actually love playing

12:20

playing bad guys except my bad

12:23

guys except my bad guy is not

12:26

going to truly be a bad guy

12:28

because he's part of the party

12:32

but still is that stereotypical

12:35

arrogance and this is i i can't

12:39

reveal this you and i already

12:42

talked about this but i already

12:45

have a plan for the kind of

12:48

opening scene

12:50

which is usually now it's it's

12:51

stereotypical it's it's

12:53

stereotypical it happens at a

12:54

pub all the characters come

12:56

together i will tell you it's

12:57

not going to be at a pub it won

12:59

't be at a pub but it'll be

13:00

somewhere there has to be a

13:02

place where the characters meet

13:04

and get the job that's so it

13:06

might not be a pub will there

13:08

be alcohol at this place i mean

13:10

you'll be able to find it

13:12

around

13:13

okay well regardless point

13:16

being i have a plan in some way

13:19

shape or form of how i'm going

13:22

to introduce my character

13:25

and it has a decent twist to it

13:27

but one of my friends at least

13:30

listens to this podcast so i'm

13:32

not going to spoil it

13:34

but just truly and i can adapt

13:37

it a little bit if need be

13:39

based upon the scenario but the

13:41

other character i would love to

13:44

play and i've heard of other

13:46

people doing this but i i think

13:48

that i would love to do this

13:50

and this is where it would take

13:52

time to research because i

13:53

would really want to know this

13:55

character inside and out as

13:56

much as possible

13:57

is i want to be deadpool yeah

14:02

not not like an archetype of

14:06

deadpool not a character like

14:11

deadpool

14:12

i want the character sheet to

14:15

read wade wilson i want i want

14:18

the backstory to be that like

14:22

some marvel

14:24

alternative universe bullshit

14:27

happened and deadpool got

14:30

sucked into it in the mult

14:32

iverse and now he's he's like

14:35

fucking stuck in this medieval

14:38

fantasy world like his clothing

14:40

was changed to like fit the

14:42

time period

14:43

his healing factor has been

14:46

changed to better fit like the

14:49

the world uh and all of that

14:52

but he still is 100% deadpool

14:56

and the best part about that is

14:59

unlike most now i won't say all

15:01

there are other comic book

15:03

characters like this

15:05

but unlike most comic book

15:07

characters deadpool knows he's

15:10

a comic book character

15:11

um and he

15:13

totally

15:14

will break the fourth wall

15:17

and in most cases in dnd

15:20

the whole point is you're doing

15:23

things for the most part in

15:25

character unless you have to

15:27

ask the dm like

15:28

hey so in regards to the

15:30

mechanics of this how do we do

15:31

this or something

15:32

but for the most part

15:34

everything you're doing is in

15:36

character it's your character

15:38

doing stuff

15:38

and usually a good dm gives you

15:40

extra points for demonstrating

15:42

that you're doing things in

15:44

character

15:45

but the thing i like about dead

15:49

pool is

15:50

deadpool would know he's a

15:53

character

15:54

and so if some bullshit happens

15:59

like the dm has just done

16:01

something for quote unquote

16:04

game balance

16:05

as happens sometimes i'm just

16:07

gonna throw out this thing to

16:09

fuck with the entire team

16:11

because i can

16:13

deadpool can turn

16:15

look the dm in the eye and be

16:17

like

16:18

man

16:19

the dm's a fucking asshole aren

16:22

't they

16:22

you know like they can just

16:24

and and everyone else is like

16:26

what the hell are you talking

16:28

about

16:28

what is a dm don't worry about

16:30

it

16:30

but it it's great because it

16:34

lets you stay in character

16:37

while at the same time being

16:39

able to do things that would be

16:40

out of character

16:42

it's amazing because everyone

16:43

else just thinks you're nuts

16:45

in character i'm saying

16:46

everybody around the table

16:48

doesn't think you're nuts

16:50

but i'm saying all of the

16:51

characters think you're nuts so

16:52

it's great

16:53

i i would love to be able to do

16:54

that but like i said

16:55

lots of research because as

16:57

much as people think that dead

16:59

pool is a simple character

17:00

he's really not there's a lot

17:03

of complexity there

17:04

so anyway yeah

17:10

so that's my ideas from a

17:13

character perspective

17:15

i would say from a storytelling

17:17

perspective

17:18

now obviously don't no spoilers

17:22

in this particular campaign

17:24

you don't have to share any

17:26

ideas that you have about the

17:27

the ideas that you're

17:29

coming up with for this story

17:31

but

17:31

what sorts of things

17:36

do you like

17:39

when it comes to

17:42

the idea of

17:44

the storytelling

17:46

like what are

17:47

so i've talked about like from

17:49

a character perspective

17:50

what it is that like i i would

17:52

like to play

17:53

but

17:54

what type of dm do you want to

17:57

try to be

17:58

what do you mean

18:00

what do you mean

18:00

okay i i need more definition

18:02

for your question here

18:05

what do you mean by what do you

18:06

mean

18:06

what do you mean by what type

18:09

of dm

18:10

so

18:11

how do you want to approach

18:17

how do you want to approach

18:19

storytelling do you want to be

18:22

more hands-on and do like how

18:25

let me put it this way how do

18:28

you want your players to walk

18:31

away um feeling about you as a

18:34

storyteller and as a leader of

18:38

the campaign however they want

18:41

what that's a good answer but

18:44

it's not that's actually a

18:46

great answer i just don't know

18:49

how to react to that because i

18:52

'm like that's it there's gotta

18:55

be more he knows what i'm

18:58

referring to when i say it that

19:01

way too there's gotta be more

19:03

no that's my backstory

19:05

oh i thought you were referring

19:07

to something else oh what do

19:08

you think i was referring to i

19:10

don't know just something else

19:12

oh interesting

19:13

i feel like that's from

19:15

something but i don't know what

19:18

i i literally just told you i

19:21

know but it's probably from

19:22

other things yeah it's probably

19:24

from other things too

19:25

but so you don't have any sense

19:27

of like

19:28

do you want to be a dm that's

19:30

like more hands-on or like more

19:33

like let the players do their

19:36

own thing and kind of just jump

19:39

in when necessary like

19:41

there's there's a happy medium

19:43

somewhere and

19:45

do you do you want to be liking

19:48

what i would call like an actor

19:51

dm where like you're you're

19:53

doing different voices for

19:54

characters or do you want like

19:56

to just describe the npcs so to

19:59

speak

19:59

i mean i'll try to do acting

20:01

for the characters i'm not very

20:03

good at it well i'm not even

20:04

saying you have to

20:05

because you also don't want to

20:07

make the game all about you

20:09

either i mean yeah most of it's

20:11

just going to be

20:13

the players for the most part i

20:15

think and do you but i'm going

20:17

to be describing a lot of

20:19

location details oh geez

20:22

that'll be interesting location

20:26

location location now on a

20:30

scale of one

20:33

two ten owlbears attacking at

20:39

random where do you stand on

20:43

making the lives of your the in

20:47

-game characters a living hell

20:51

from time to time

20:52

i mean it's going to build up

20:54

mostly it's going to be a nice

20:56

little slope it's gonna okay so

20:58

in general you like having a

21:00

natural progression how do you

21:03

feel about like the twists i

21:05

mean i haven't got don't spoil

21:07

anything but i'm saying like in

21:10

general as a storyteller do you

21:13

feel like it's best to go a b c

21:15

d like in linear order or do

21:17

you like having like oh well we

21:20

thought we were gonna do

21:22

this but a surprise

21:24

motherfucker i mean i don't

21:27

know if you'd call it oh hey

21:30

look a cybershruck

21:32

oh you just cursed this this

21:35

podcast now sir no i didn't i

21:37

didn't say the two no no don't

21:40

don't say the two

21:41

numbers no no no no no no we

21:43

don't want that's something we

21:45

'll have to talk about in a

21:47

different recording so this

21:49

this has gone on for all of

21:52

some time at this point but uh

21:55

yeah dnd or um pathfinder or uh

21:59

the white wolf

22:00

games so hunter the reckoning

22:02

vampire the masquerade uh there

22:04

's another one that is for were

22:07

wolves and i can't

22:07

remember it give it a try or

22:10

there are free ones there's ris

22:12

us r-i-s-u-s you can get it for

22:14

free from drive-through rpg

22:16

it's literally three pages of

22:19

rules that's it it's it's

22:22

actually overly simple so it

22:24

can be a little bit

22:26

difficult getting going but i

22:28

definitely recommend trying it

22:30

out if you haven't there's

22:31

online groups

22:32

that you can join sometimes

22:34

there are local like we have a

22:36

local place called the portal

22:38

that is a gaming

22:39

store that also has play nights

22:41

so there's always places and

22:43

times that you can find to

22:44

learn these

22:45

types of things and it's uh

22:48

well worth it so i would

22:50

definitely do that it's also

22:52

really really good to

22:54

to bring snacks to have during

22:56

gameplay because sometimes

22:57

these can go for hours

22:59

neat and an ideal thing to make

23:01

because it's quick simple and

23:03

easy

23:04

cheese quesadillas cheese ques

23:07

adillas

23:08

so have you have you tried to

23:11

do that uh anything with path

23:14

finder or dnd uh let us know

23:17

feedback@nontopical.com

23:18

also if you like

23:20

what we're doing uh if you get

23:22

any value of it uh out of what

23:24

we do

23:25

yep so uh definitely do that we

23:28

consider ourselves value for

23:31

value head over to ko-fi.com/nontopical

23:34

where you can

23:36

toss us some money but money's

23:39

not the only thing that you

23:40

know

23:41

shows value you can show value

23:42

by sharing this with your

23:44

friends family uh leaving us

23:46

feedback or just

23:47

spreading the word we'd uh

23:49

appreciate it all right well i

23:51

think we've rambled long enough

23:53

sir

23:54

and uh we'll catch everyone

23:56

next time bye