Explicit NT 005 - The Among Us Experience
Ep. 05

NT 005 - The Among Us Experience

Episode description

In this episode Kit and I discuss in great detail what a real-world immersive Among Us experience should be like.

Cover art by - Kit

Download transcript (.srt)
0:00

So this is the first day I

0:07

think really feels like summer.

0:18

Nah.

0:20

Why are you not happy about

0:21

summer?

0:22

I don't like summer.

0:24

Why don't you like summer?

0:25

It's too hot.

0:28

Define too hot, sir.

0:30

Well, once there was a day in

0:32

summer that it was 117, which

0:34

some people won't find that hot,

0:37

but that's hot for here.

0:39

Yeah, for Connecticut weather,

0:41

that's pretty hot.

0:44

Oh no, you doxed our location.

0:46

They're going to come kill us.

0:48

Well, they can go ahead and do

0:49

a town-by-town search.

0:51

Good luck with that.

0:54

Yeah, I don't know.

0:55

I think, like right here in the

0:57

shade, it's nice.

1:00

It's nice.

1:02

You know, it's, I think when

1:03

you get out and it's like 90 in

1:06

the sun, that's where we start

1:08

having issues.

1:11

But, yeah, I don't know.

1:14

Summer is not my favorite of

1:15

the seasons.

1:17

I too do not like the heat.

1:19

And what I always say is, look,

1:21

with winter, you could always

1:23

put on more clothes.

1:25

Exactly.

1:26

But in the summer, there's only

1:28

so many clothes you could take

1:30

off before you're committing a

1:32

misdemeanor against the law.

1:35

Depending upon your state and

1:37

country.

1:38

I mean, some countries are

1:39

perfectly fine with nudity, but

1:42

America tends to have some

1:44

issues with it.

1:46

Because we're...

1:47

Well, the entirety of America

1:49

or just the USA?

1:51

The United States.

1:53

I think maybe, you know, South

1:56

America might be more open.

2:00

But, yeah, for whatever reason,

2:02

we're just like, ah, nudity,

2:04

hideous.

2:06

Like, not hideous.

2:07

I mean, it's too attractive.

2:09

We can't look at it.

2:10

It's too attractive.

2:12

It's too good for us, plebs.

2:15

It's too good for us, even

2:16

though we're...

2:18

We're still human beings.

2:23

Human beings.

2:26

Yeah.

2:27

Delicious human beings.

2:31

Among us.

2:33

What?

2:34

What?

2:34

You say among us?

2:36

Yeah.

2:36

Yeah.

2:37

Yeah.

2:37

Actually, I was thinking about

2:39

Among Us.

2:40

I was thinking about Among Us.

2:43

You know what Among Us would be

2:44

good for?

2:45

What?

2:46

Like, having one of those VR

2:48

warehouse experience things.

2:53

I'm serious.

2:54

Like, okay, so they have one of

2:55

those for Minecraft.

2:56

It's not truly VR, even if it's

2:57

augmented reality.

2:59

Like, this would make a great...

3:01

There is a 3D.

3:02

There is a VR Minecraft.

3:03

Yeah, but that's not what I'm

3:04

saying, though.

3:05

Like, I'm saying one of those

3:07

real location experience things.

3:09

Oh.

3:09

Oh.

3:10

Like, I think Among Us would be

3:12

great as something like that.

3:15

Yeah, but you can't, like, you

3:17

can't turn yourself into, like,

3:19

a 3 foot, 6 inch creature.

3:22

No, but I'm saying you could

3:23

still, like, take the concept

3:25

and apply it.

3:26

So, like, look, you're using a

3:28

giant warehouse to make an

3:30

environment and an experience.

3:32

So, what you do is you just

3:34

make everything twice as big.

3:36

Yeah, but then there would have

3:38

to be a really big warehouse

3:40

just for scale.

3:41

Do you know how big the warehouses

3:43

are?

3:45

But the point is that you have

3:47

projection mapping.

3:51

It's not VR, but you have

3:52

projection mapping on the

3:55

surfaces and stuff.

3:57

And then you have the little

3:58

stations where you have to do

4:00

the things.

4:01

You have to do the safe, which

4:02

sucks.

4:03

I mean, there's no safe unscilled,

4:05

though.

4:06

Yeah, but that's not the point.

4:07

I'm saying whatever.

4:08

I'm using examples.

4:10

Or like where at the beginning,

4:12

they're all like,

4:13

here, each of you has a key,

4:14

and here's some other things

4:15

for your tasks.

4:17

Make sure that you go and do

4:18

the keys.

4:20

And then the killer or killers

4:22

or imposters are given...

4:26

The fake tasks.

4:27

Some kind of...

4:29

Well, they're also given some

4:30

kind of thing that gives haptic

4:32

feedback.

4:32

So they get close enough to you,

4:34

and they press a button,

4:35

and then you start feeling a

4:37

stabbing in your back, and then

4:39

you fall over.

4:40

Like, you have to fall over.

4:43

Like, you're dead.

4:43

Yeah.

4:44

And then once somebody finds

4:46

you, then you walk off the

4:48

floor,

4:48

and you watch the rest of the

4:49

game from, like, cameras.

4:52

You see, it's perfect.

4:54

How would they have to set up,

4:56

like, a camera system and an

4:57

admin map system?

4:59

Yeah, but that...

5:00

How would you do that?

5:01

So...

5:02

That's easy.

5:04

That's so easy, especially the

5:06

admin map.

5:07

Are you sure?

5:08

Yeah.

5:08

You just have everyone that...

5:10

Like, you give everyone a

5:11

little badge, and that has a

5:13

little chip in it.

5:15

Hmm.

5:16

I mean, that's how a lot of

5:16

stuff works these days.

5:18

Yeah, but it can only update

5:20

when you're in a specific area,

5:21

though.

5:23

So you have sensors in those

5:25

specific areas to pick up the

5:28

badge.

5:29

It's not that hard.

5:30

Now, granted, somebody could

5:31

cheat and throw their badge

5:32

away, but...

5:33

What if someone vents?

5:34

Then what?

5:36

Well...

5:36

And how would you do venting?

5:38

Well, the venting, I think you'd

5:40

have to have, like...

5:43

Realistically, the vents would

5:44

have to be tunnels.

5:46

But with vent covers over them.

5:48

And keep in mind, you'd still

5:49

have...

5:49

But then everyone could hear

5:51

you moving in them.

5:53

Then you just have to be good

5:54

at your job, don't you?

5:57

Or they come up with some other

5:57

kind of mechanic, like, where

5:59

instead of vents,

6:02

there's secret doors between

6:04

rooms.

6:05

That only the person with the

6:07

imposter flag on their badge

6:09

can access.

6:11

Like, and I mean flag, like,

6:12

digital, like, on the chip.

6:14

Nah.

6:15

So then, like, they walk up to

6:17

this secret door, and, like,

6:19

they're told in advance,

6:20

okay, this is the symbol for

6:22

the secret doors, even though

6:24

everybody will figure that out

6:25

anyway, eventually.

6:26

But the point is, is that, like...

6:28

Or you could just have them be,

6:30

like, lockers, so they kind of

6:33

look like vents.

6:35

Yeah.

6:36

What I'm saying, though, like,

6:37

could you imagine...

6:39

Okay, so just picture it for a

6:41

minute.

6:43

You go to this place.

6:45

You're annoyed at first.

6:46

You go in, like, you have to

6:47

wait at the desk.

6:49

They have to sign you in.

6:51

They have to assign you to a

6:52

group if you go by yourself.

6:54

Otherwise, you're probably part

6:55

of some annoying kid's birthday

6:57

party,

6:58

which in which case you don't

6:59

want to be there anyway.

7:00

You actually physically want to

7:02

murder the kid.

7:04

I mean nothing.

7:05

But point being, like, at first...

7:10

At first, you're, like, you go

7:13

to this place.

7:15

It, like, looks like a normal,

7:16

like, carpeted place.

7:18

So you check in.

7:20

They give you your badge.

7:21

You get led into the back room,

7:22

and then they kill you.

7:24

Yes, exactly.

7:25

End of experience.

7:26

No, but what happens is...

7:28

That's the most realistic among

7:29

us experience ever.

7:30

They get you together with the

7:31

group, and, like, they have

7:34

some secret sign

7:35

for the two or three people

7:36

they mark as imposters.

7:37

Like, they're obviously not

7:38

going to tell them in front of

7:39

the group,

7:40

and they're obviously not going

7:41

to pull them aside from the

7:43

group

7:43

because that would be too

7:44

obvious.

7:44

So they have to have some kind

7:46

of secret sign.

7:47

Or you could just pull everyone

7:48

aside from the group.

7:51

Or what you say is, like, okay,

7:52

you have this, like, haptic

7:54

vest on.

7:55

If your vest vibrates three

7:56

times, you're an imposter.

7:58

If it vibrates once, you're not.

8:01

Pretty straightforward.

8:02

Yeah.

8:03

Okay.

8:04

But you have everybody gear up

8:04

with these, like, haptic vests.

8:06

But the haptic vests are the

8:07

same colors as the imposters

8:09

from the actual game.

8:10

Or not imposters.

8:11

Crewmates.

8:12

So you have, like, a dark blue.

8:14

You have a light blue.

8:15

You have a yellow.

8:18

And...

8:19

Damn.

8:19

And you're given a bunch of

8:20

stuff.

8:21

So you're given, like, a badge.

8:24

Because, like, instead of swipe

8:25

card, maybe, like, you have a

8:27

badge reader thing you have to

8:28

do.

8:29

I mean, it is, like, an ID card

8:31

that you swipe.

8:32

Yeah.

8:32

And you need the ID card for

8:34

enter ID code as well.

8:36

Yes.

8:36

So, so they give you a badge.

8:39

They give you, like, a little

8:41

signaling device.

8:43

You also need a wrench.

8:45

Don't forget a wrench.

8:46

Oh, I don't know about that.

8:47

But they give you a signaling

8:49

device.

8:50

Where if you spot a body, you

8:52

press the button.

8:54

And it automatically plays the

8:55

meeting noise over the loudspeakers.

8:57

And everybody has to come to

8:58

the meeting space.

8:59

Wherever that is.

9:01

Then you have a list of tasks.

9:03

Maybe they give you, like, a

9:04

little tablet with it.

9:05

So it updates in real time as

9:06

you get it done.

9:07

I mean, yeah, in the game they

9:08

have phones or tablets.

9:10

Generally, they use the tablets

9:11

for, like, building and stuff.

9:13

Right.

9:13

So you, like, because some of

9:14

the tasks are going to require

9:16

a tablet, like, trying to get a

9:17

better signal.

9:18

Which I'm sure they can

9:18

accomplish with technology.

9:20

Yeah.

9:20

But, so you get suited up.

9:22

You don't know who the imposter

9:23

is.

9:23

Plus the map means the tablet.

9:26

Right.

9:27

Yeah.

9:27

You get thrown into a

9:29

completely realistically built

9:31

environment.

9:32

So if it's supposed to be, like,

9:34

a spaceship, you feel like you're

9:36

enclosed in the spaceship.

9:38

I wonder how you make it feel

9:39

like it's rumbling.

9:41

Are you going to, like, shake

9:42

the entire room?

9:43

Yeah.

9:44

Like, maybe you have actuators

9:45

underneath.

9:46

Or, like, you...

9:46

Yeah.

9:48

And I think you'd have to have

9:50

more signaling than the game

9:51

does.

9:51

Because in the game you have

9:52

the heads up display.

9:53

Like, you have the game

9:54

interface.

9:55

The hut.

9:56

But, like, with a real world

9:57

location, what you'd probably

9:59

have to do is, like, have signs

10:01

strategically placed.

10:03

Like, even digital signs.

10:05

So, like, when stabilizers get

10:07

taken offline or something, you

10:08

see, like, the stabilizer light

10:10

flashing.

10:11

I mean, you can just have

10:12

lights all over the area that

10:14

turn red.

10:15

That too.

10:16

I mean, you're going to need

10:17

lights.

10:18

What, are you going to have

10:19

them flying in pitch darkness?

10:21

This is true.

10:22

But I think you'd have to also

10:23

make sure that you have, like,

10:25

maps of the entire area, like,

10:27

on every wall.

10:29

So that people can more easily

10:30

find their way around.

10:31

You can just use the tablet.

10:33

Yeah.

10:33

But the point is, you also want

10:35

people to be able to run to

10:36

places as quickly as they can

10:38

without having to be staring

10:40

down.

10:41

Because if you're looking down

10:42

at a tablet and you're running

10:43

really quick, chances are you're

10:44

going to run into someone.

10:46

Well, you know, that's just too

10:47

bad.

10:48

If you die, that's too bad.

10:51

Well, think about, like, so you

10:53

step through, like, after your

10:55

briefing room, you step into

10:57

the actual spaceship.

10:58

The doors close behind you and

11:00

they're like those, like, you

11:02

know, those horizontal doors

11:03

that slide closed and go funk.

11:06

Yeah.

11:06

And now it just looks like you're

11:07

on a spaceship.

11:09

And you start going through

11:10

your tasks.

11:12

You start, like, running around

11:13

trying to get stuff done

11:14

quickly.

11:15

And all of a sudden, like, and

11:17

the first person's dead.

11:21

You're like, oh, my gosh.

11:22

I have the perfect idea for how

11:25

all the ejecting and how you

11:27

get into it and stuff.

11:30

Okay.

11:30

Go for it.

11:31

So you have a room off to the

11:33

side next to one of the rooms.

11:37

I don't know which one.

11:39

I don't know which one would be

11:40

good.

11:40

Maybe that one hallway that's a

11:42

little electrical because that

11:44

just is there.

11:45

So maybe you could have it

11:46

there.

11:47

Okay.

11:47

And then you have the little

11:48

drop ship room.

11:50

And then there's cameras, like

11:52

in laser tag rooms, where you

11:54

can see what's going on.

11:57

So then when you die and your

11:58

body gets reported, you go back

12:00

to that room that you started

12:03

in.

12:03

And then it's also, it also,

12:05

the entrance looks like an airlock.

12:07

So that's where you eject

12:08

people to.

12:10

I think we can make this a

12:11

little bit more fun.

12:14

So let's say that your drop

12:15

ship is downstairs, let's say,

12:17

for example,

12:18

compared to the rest of the set.

12:20

And you have to walk upstairs

12:21

to get to the main station.

12:22

Or there's an elevator.

12:25

That's what I'm, but what I'm

12:27

saying is, so from the meeting

12:30

room,

12:31

you have like a hatch.

12:35

Yeah.

12:36

That you open up when somebody's

12:38

been voted off.

12:39

And it's like a slide.

12:41

But the slide is actually like,

12:43

it's lit.

12:44

And it's a blue screen colored

12:46

slide or a green screen colored

12:47

slide.

12:48

So that as they're sliding down,

12:50

you see like the animation up

12:52

on all the monitors of like the

12:54

person flying out into space.

12:57

How cool would that be?

12:58

Yeah.

12:59

And then they have to watch

13:00

from the drop ship from that

13:01

point forward.

13:06

But I think that would be

13:06

awesome.

13:08

Especially if there's a way to

13:09

like start to induce panic.

13:11

Yeah.

13:12

Like if you start to like

13:13

really get into it.

13:15

I mean, imagine if the lights

13:16

go down.

13:17

Then you have to use a

13:17

flashlight.

13:19

That would be amazing.

13:20

Like you have to figure out how

13:21

to use the tablet to turn the

13:23

flashlight on.

13:24

Yeah.

13:25

That would be really

13:26

atmospheric.

13:27

And like comms goes down.

13:29

And then your, your tablet

13:30

stops working.

13:32

How sad.

13:34

Wouldn't that be unfortunate,

13:35

you know?

13:36

That, that would be incredible,

13:38

actually.

13:39

Yeah.

13:39

That, that would be really good.

13:41

I think though, like you'd have

13:43

to build lighting into people's

13:44

vests or something.

13:45

So that there's some lights.

13:46

So that people won't like get

13:48

hurt.

13:50

What?

13:50

And maybe like.

13:51

Well, the lights will just get

13:53

turned down a lot.

13:54

So that you can barely see.

13:55

Yeah.

13:56

And obviously clearly marked

13:57

exits.

13:58

Yeah.

13:59

But yeah, I think.

14:01

And maybe signs above all the

14:03

rooms if you want.

14:04

Yeah.

14:05

But I think that, I think that

14:07

this could be a truly amazing

14:09

experience.

14:10

Now, unfortunately, it's just,

14:12

it's an indie game company that

14:14

I don't think, I don't know if

14:16

they'd be able to do that.

14:18

Inner Sloth.

14:19

Inner Sloth, look, we're giving

14:20

you this idea.

14:22

I won't say for free.

14:23

Just, just give us, you know, a

14:24

percentage of the overhead.

14:26

That's all we're asking.

14:28

You know, the Among Us

14:28

experience.

14:31

Now, the only issue is though,

14:31

you're going to have like dumb

14:33

kids.

14:34

Like, you're, the people

14:35

running the show have to be

14:37

given some guidance.

14:38

Like, hey, group the little

14:42

kids together and let them be

14:46

dumb.

14:47

Group the teenagers together.

14:49

Group parents with kids.

14:50

Let the kids, make the parents

14:52

the imposters.

14:54

You know, make the parents the

14:57

imposters like 90% of the time

15:00

so they get to kill their kids.

15:02

It's a great, it's a great

15:04

bonding moment.

15:06

I thought of how you could, oh

15:08

wait, no, you already said how

15:10

you could decide if they were

15:11

imposter or not.

15:13

But you could just have it show

15:14

up on the tablet and other

15:16

people compete.

15:17

Yeah, I think that it should

15:19

truly be randomized anyway.

15:20

Yeah.

15:21

Like, there's not going to be

15:22

any assignments.

15:24

And you'd probably only have

15:25

one space to play in.

15:26

Like, because having multiple

15:28

spaces would be a little bit

15:29

difficult.

15:30

Yeah.

15:32

And there would also have to be,

15:33

like, a, well there's already a

15:35

natural time limit in the game,

15:36

isn't there?

15:38

Uh, only for hide and seek.

15:40

You'd have to have a, you'd

15:41

have to build a time limit into

15:42

the game of some kind.

15:44

Like, you must get all your

15:45

tasks done by this time or the

15:47

ship explodes.

15:49

Yeah.

15:50

You know.

15:52

But that'd be sad,

15:52

unfortunately.

15:54

Yeah.

15:55

Also, I don't think you should

15:57

let there be 15 people.

16:00

It might be a bit much, yeah.

16:02

You might have to, like, at

16:03

most a group of 10.

16:05

But I think you have to be

16:05

strategic with the groups as

16:06

well.

16:07

Like, obviously, if it's

16:08

families, like, it's a party of

16:10

people where it's, like, ages

16:12

40 to 5.

16:14

Okay, fine.

16:16

But for, like, things that are

16:18

not events, like, where

16:20

somebody just shows up on a

16:22

random Tuesday night,

16:26

you know, it might take a while

16:27

to build the right types of

16:28

groups.

16:29

But you gotta build like groups.

16:31

You can't build, like, a group

16:33

of, like, 5-year-olds and then

16:36

one 20-year-old.

16:39

For a variety of reasons.

16:42

Also, a random thing.

16:44

There must...

16:46

This is requirement.

16:48

There must be a dress-up

16:49

station where you can put on

16:51

funny hats.

16:52

Obviously.

16:53

Yes.

16:53

That is genius.

16:56

Gen...

16:56

Sir, I shake your hand.

16:57

I know people can't see us

16:58

shaking hands, but we're

16:59

shaking hands.

17:01

That is a brilliant idea.

17:04

I mean, you gotta have the one

17:05

smart person wear the fedora.

17:10

I mean...

17:10

The only thing is that that

17:12

does increase...

17:14

Uh... increase the overhead on

17:16

the place because then you have

17:18

to have cleaning services for

17:19

the hats and stuff so that

17:20

people don't, like, share lice.

17:22

I mean, you have to clean the

17:24

area anyway.

17:25

Don't you?

17:25

Yeah, but that's not the point.

17:28

Oh, and obviously the play area

17:29

does not have any actual

17:31

functioning bathrooms.

17:34

Like, you don't want, like,

17:36

somebody to be, like, in a

17:37

bathroom and then, like, the...

17:39

Could you imagine the imposter,

17:41

like, busting in on somebody

17:42

when they're actually using the

17:43

bathroom?

17:44

There's all sorts of rules

17:45

there that ain't, like...

17:47

Like, you can't do that.

17:49

Yeah.

17:50

That's not allowed.

17:51

That's terrible.

17:53

Terrible.

17:55

Yeah.

17:55

Well, it's scalp, so there's

17:56

not any bathrooms anyway.

17:58

Yeah.

17:59

But I think this as a real-world

18:00

experience would be amazing.

18:03

By the way, this was not where

18:05

I was planning on going with

18:07

our conversation.

18:09

I was going to be like, hey,

18:10

like, let's come up with, you

18:12

know, backstory that's better

18:14

than the standard Among Us

18:16

backstory.

18:17

But no, this is actually...

18:19

We're on to something.

18:20

This is, like, cash money.

18:22

Cash money, except not because

18:23

everyone thinks it's dead.

18:25

We could make bank...

18:27

Oh, yeah, everybody thinks it's

18:29

dead, even though, according to

18:31

my sources, and by my sources,

18:33

I mean you, Kit.

18:34

According to my sources, Among

18:36

Us 3D is the next great cash

18:39

cow of content.

18:41

It takes a while to get enough

18:43

people.

18:46

Look.

18:47

I'm telling you, all you have

18:48

to do is this.

18:49

You do it as, like, a pop-up

18:50

thing.

18:51

Yeah.

18:52

That's all they'd be able to

18:53

afford.

18:54

So what you do is you find,

18:55

like, abandoned malls.

18:56

You know how many abandoned

18:57

malls there are right now that

18:59

you could lease, like, for,

19:00

like, you know, a week?

19:03

Malls would be perfect!

19:04

Because you have the previous

19:06

stores where you could, like...

19:07

Those would be your rooms, and

19:09

then you have, like, the big

19:10

mall hallways.

19:12

Well, then you might as well

19:13

just make it a custom map.

19:14

Make what?

19:15

You might as well make it a

19:16

custom map.

19:18

Well, yeah.

19:18

Like, either a different polis

19:20

or a new spaceship.

19:22

Yeah.

19:22

It doesn't have to match the

19:23

layout perfectly.

19:24

What I'm saying is, though,

19:25

like, you find facilities that

19:26

work.

19:27

And that way you can bootstrap

19:28

it super cheap because, like,

19:30

you do want...

19:32

You do want...

19:34

Like, and it's in, like, East

19:36

bumfuck nowheresville.

19:39

You know, like, Kansas.

19:42

Like, just, like, in a field in

19:43

the middle of Kansas somewhere.

19:48

And you heavily advertise it in

19:49

that area.

19:52

And you use, like, IP address

19:53

geolocating so that, like,

19:56

other people don't get the ads.

19:58

So only people in that area

20:00

know about it.

20:01

Well, I know what would be

20:02

funny.

20:03

What?

20:04

If the people in that area...

20:07

If two people went there and

20:09

once the game starts, one of

20:12

them turns to the other and

20:15

goes,

20:16

Well, we're not in Kansas

20:17

anymore, man.

20:20

That would be great.

20:22

But then what you do is you

20:23

force everybody.

20:27

Okay?

20:27

Because this is the first time

20:28

this experience is going down.

20:30

This is how we build it up.

20:31

You force everyone to check in

20:34

their phones before they can

20:36

come in.

20:38

So they have to leave their

20:38

phones at the desk.

20:40

You're not allowed to take any

20:41

video.

20:43

You're not allowed to...

20:43

I'm telling you, no publicity.

20:46

No text.

20:47

The outside of the place, like,

20:48

just looks like a warehouse.

20:50

Doesn't say Among Us Experience.

20:52

It just says, like...

20:55

Well, I know what you could do.

20:56

What?

20:57

You could just put Mira.

21:00

Yeah.

21:00

And then no one would know.

21:02

Except for the people who claim

21:03

on us.

21:04

Yeah.

21:04

The only people who really know

21:05

what this is.

21:06

Yeah.

21:06

So you just put Mira...

21:08

Not even Mira HQ.

21:09

Just Mira Co.

21:10

Yeah.

21:11

Well, Mira HQ is just the name

21:13

of the headquarters.

21:15

Right.

21:15

It is called Mira Co.

21:16

So...

21:17

Or Mira Inc.

21:18

But you...

21:20

But maybe, like, you have it,

21:21

like, somehow, like...

21:24

In a weird font.

21:25

So it doesn't just, like,

21:26

initially look like Mira.

21:28

Yeah.

21:28

Because Mira would be too clear.

21:30

But the point is...

21:31

The first time it happens...

21:34

You make it so nobody's allowed

21:35

to take any video from inside

21:37

the thing.

21:38

You have no decorations

21:39

whatsoever.

21:41

So, like, when people come in,

21:42

it's just a plain-ass lobby.

21:44

And it's not until they've

21:45

turned in their phones...

21:47

And they get into the game

21:48

rooms...

21:49

That they actually get to see

21:51

what it's like.

21:52

And what you also do is you

21:53

invite just, like...

21:56

Maybe one or two key Among Us

21:58

influencers.

22:00

Okay?

22:01

But you don't tell them what it's

22:02

about.

22:03

You just tell them...

22:04

Hey, look.

22:06

We here, InnerSloth, appreciate

22:07

what you've done for the Among

22:09

Us community.

22:11

Like, you've built the number

22:12

one mob.

22:14

Or you've, like...

22:16

You know, but only, like, one

22:17

or two of them.

22:18

And we'd like to bring you to a

22:20

special facility...

22:22

And have you check out

22:24

something.

22:26

You know?

22:27

So you just make it seem like

22:28

it's a normal, like...

22:30

Influencer, like, gets to go to

22:31

InnerSloth headquarters type of

22:33

thing.

22:34

But it's not InnerSloth

22:35

headquarters.

22:37

But it looks boring-ass when

22:38

you walk through the door.

22:41

So there's nothing.

22:43

And then you're told up front,

22:44

like...

22:45

Here, we're going to give you

22:46

these things that you're going

22:47

to need to make sure that you

22:48

have access and everything.

22:50

So they give you, like, a card.

22:52

They make it seem like you're

22:53

legit going into, like, a

22:55

business place.

22:56

So you have to get, like, a

22:57

temporary photo ID.

22:58

And that's where you get your

22:59

card.

23:01

And then they take you into the

23:02

prep room after that.

23:05

And the prep room is walled off

23:06

in such a way that nobody in

23:07

the front can see it.

23:08

Like, it's around a corner.

23:10

So, like, you see the doors

23:11

open up.

23:12

And you see them go around the

23:12

corner.

23:13

And that's all you see.

23:16

And then...

23:17

That's where...

23:19

The vests come into play.

23:22

That's where you're given your

23:22

tablets.

23:24

That's where you're given all

23:24

the stuff that you need.

23:26

Comically large megaphone.

23:29

That's where the hat room is.

23:31

Yeah.

23:32

And then you make it so that,

23:33

okay.

23:35

Look, this is a special one-time

23:36

event.

23:38

We got to keep this on the down

23:39

low.

23:40

So here's the deal.

23:41

Can't talk to the people in the

23:42

lobby about it.

23:44

When you get back home, as an

23:46

influencer,

23:49

like, the minute you get into

23:50

the parking lot,

23:51

you can talk about it all you

23:52

want.

23:54

Yeah, but they'll have no video

23:54

evidence.

23:55

But you'll have no proof.

23:57

But what InnerSloth will do,

24:00

in lieu of the influencers and

24:04

other people who come there

24:05

having proof,

24:07

InnerSloth will tell them,

24:08

use such and such a hashtag if

24:09

you're going to post about this.

24:12

Okay?

24:13

And what InnerSloth will do is

24:15

they'll take either a pre-produced

24:18

video.

24:19

I mean, you could just take the

24:20

video of all the devs playing

24:22

it.

24:22

Yeah, exactly.

24:23

But you take a video that they've

24:27

already prepared,

24:28

and you do it as, like, a 20-second

24:30

teaser.

24:31

And you could have it be a

24:32

short.

24:33

They do shorts sometimes.

24:34

Well, 20 seconds is a short.

24:36

Yeah, exactly.

24:38

That does make it.

24:38

And then you say, like, coming

24:40

soon to somewhere near you,

24:41

or coming soon to a...

24:43

Nowhere near you.

24:46

Coming soon to a bean outlet

24:48

near you.

24:50

And then what you do is you

24:51

just have that slowly move

24:54

around the country.

24:55

Or you could be coming soon to

24:57

planets near you.

24:59

There you go.

25:00

That's the catch line.

25:01

And what you do is, though, you

25:03

slowly move this single, like,

25:05

group around the United States

25:07

conducting this thing.

25:09

They go to malls.

25:10

They go to warehouses.

25:11

Whatever they need to set it up.

25:13

But it's very limited

25:14

advertising.

25:16

It's not advertised, like,

25:18

truly globally online.

25:20

It's advertised, like, locally.

25:22

Like, you start seeing ads,

25:23

like, hearing ads in podcasts

25:25

that are based on IP address.

25:28

Mira, quote, wants you, is

25:29

looking for applicants in our

25:31

area.

25:33

You know, and you make it seem

25:34

like a job application.

25:35

That's perfect.

25:36

You know, come and experience,

25:39

you know, our testing protocol

25:41

to see if you qualify.

25:44

So you do all of these, like,

25:46

underhanded ads.

25:48

Or maybe, like, if somebody's

25:50

playing Among Us or Among Us 3D

25:52

and it's coming to their area,

25:56

they'll notice, like, just,

25:56

like, a random thing blinking

25:58

in the levels that wouldn't

26:00

normally be blinking.

26:01

And when they press it, it's

26:03

like, you've been invited.

26:05

You know, and that's how you

26:07

slowly build up the hype.

26:10

Like, so as it travels around

26:11

the country, like, people are

26:12

like, dude, have you seen this

26:14

thing?

26:14

And eventually you start

26:15

allowing video.

26:16

You know, maybe not the first

26:17

time, maybe not the second time.

26:19

But, like, eventually you start.

26:21

I mean, you gotta start

26:22

sometime.

26:23

Otherwise, no one will hear

26:24

about it.

26:25

Right.

26:25

So eventually, like, after the

26:27

second or third time, you start

26:29

allowing video.

26:31

Like, people are allowed to,

26:32

but at your own peril.

26:34

Because if someone walks up

26:36

behind you while you're being

26:38

an Instagram celebrity or

26:39

TikTok celebrity,

26:40

you're liable to get stabbed in

26:43

the back.

26:44

You know, at that point, it's

26:45

just your own fault.

26:47

Yeah.

26:49

And then, like, once it's a

26:51

known thing, then you can start

26:53

to have more semi-permanent

26:55

locations.

26:57

If they have the money.

26:59

Right.

27:00

And if not, hey, it was around

27:02

for, like, six months.

27:04

People who got to enjoy it

27:05

enjoyed it.

27:06

And it was a minimal business

27:07

expense.

27:08

You can write it all off for

27:09

the taxes.

27:12

Look, we're giving you a solid

27:14

plan here.

27:15

We've given you the business

27:16

plan.

27:17

We've given you the marketing

27:18

plan.

27:19

But we haven't given them the

27:20

blueprints.

27:21

How much would you charge?

27:24

How would we do the pricing

27:26

scheme for this?

27:28

Would you do per play?

27:30

Or would you do, you get to

27:32

play for so many hours.

27:34

But then that's limited by the

27:35

number of groups that you can

27:36

have go through.

27:38

Hmm.

27:41

I feel like it would be per

27:42

play if it's popular.

27:44

Yeah.

27:44

I think, you know, what would

27:46

be a viable amount to charge

27:47

for that?

27:48

Let's say it's a 15-minute

27:49

experience.

27:51

Well, that's not enough time.

27:53

I don't know.

27:54

Maybe it is.

27:55

Who knows?

27:55

The average Among Us game?

27:59

Do they take 15 minutes?

28:01

I feel like they take, like, 30.

28:03

All right.

28:04

Maybe it's 30.

28:05

Well, also, they've got to do

28:06

some playtesting first.

28:07

And they might have to build a

28:08

mechanic that, like, maybe

28:10

takes away time for some reason.

28:12

Like, maybe for every crewmate

28:14

that gets taken out, like, time

28:16

gets reduced.

28:18

Like, so for every person that

28:20

gets killed, you lose five

28:22

minutes.

28:23

Or you could have it be that

28:25

the imposters can complete

28:26

tests.

28:27

And then that, when they

28:28

complete a test, it reduces the

28:30

time.

28:31

But that's not in a normal game,

28:32

so.

28:33

Right.

28:34

But you're translating.

28:36

You have to make something that's

28:37

true to the essence of the

28:38

original game.

28:39

Like, you have to have the vending

28:41

machines that have, like.

28:42

And by the way, you can order

28:43

stuff from the vending machines

28:44

for free.

28:45

That's part of the experience.

28:46

But they have to be labeled the

28:47

exact same.

28:48

So it has to have, like, the

28:49

milk with the almond on it.

28:51

Oh, no.

28:52

Not energy.

28:53

Not the energy drink.

28:54

Yes.

28:55

Do you want to know what the

28:56

energy drink does?

28:57

What?

28:58

It's side effects.

29:00

Effects include vomiting, nausea,

29:01

and a chance of a heart attack.

29:03

That's not going to be true to

29:04

life.

29:05

But, like.

29:07

But I'm.

29:08

Just be Gatorade, but with a

29:09

different thing.

29:10

But energy, canonically, you

29:12

can.

29:13

One of the side effects is a

29:14

heart attack.

29:15

Okay.

29:16

But the point being, I think

29:17

there needs to be a mechanic

29:19

that will make, that will

29:20

encourage people not to just

29:22

take their time.

29:23

I think if you get an imposter

29:25

off.

29:27

So if you remove an imposter

29:28

from the equation.

29:29

You get more time.

29:31

Then it adds three minutes.

29:33

So it takes away five.

29:34

So there's still, you're not

29:35

getting everything back.

29:37

There's always, like, a cost to

29:40

losing.

29:42

Other than just losing.

29:45

Right.

29:47

So I think, though, that to me,

29:50

that is something that, as much

29:54

as I get annoyed with Among Us

29:57

sometimes, and as much as I

30:00

hate acknowledging that the

30:03

only reason that my YouTube

30:06

count is going up right now is

30:08

due to shorts tied to Among Us.

30:12

This idea.

30:18

Maybe it's Innersloth.

30:19

Maybe Innersloth partners with

30:21

somebody.

30:22

Yeah, that's what they normally

30:23

do.

30:24

But this idea.

30:26

If it's done right.

30:28

If it's ramped up slowly.

30:30

So there's two good things

30:31

about having, like, the secret,

30:33

the more secret versions before

30:34

you really start advertising.

30:36

One, it makes Mirror look

30:37

sketchy.

30:39

Makes it look sketchy.

30:40

That's one.

30:41

I mean, Mirror is sketchy.

30:43

But two, it gives you the time

30:45

and effort you need to take

30:47

your core rules that you've

30:49

maybe tested with, you know,

30:51

some focus groups.

30:53

You've maybe tested with your

30:55

engineers or whatever.

30:57

But it allows you to test it

30:58

with real, like, world

30:59

scenarios without it getting

31:02

super hyped right off the bat.

31:04

Because the last thing that you

31:07

want is a situation where, oh,

31:09

we thought this worked great,

31:12

but the tablets don't function

31:14

when you have, like, everybody

31:17

running around all the time.

31:19

Yeah.

31:20

Or, oh, if a tablet breaks, we

31:21

need to know to give somebody,

31:23

like, a replacement.

31:24

They have to have a replacement

31:25

station.

31:26

You know, like, all of the,

31:27

what happens if a kid trips and

31:28

falls and scrapes their knees?

31:31

How do you have somebody from

31:32

the staff come in?

31:33

I mean, there's a med bay.

31:35

Yeah.

31:35

But how do you have somebody

31:36

come in and have it, make it so

31:38

that they can seamlessly get

31:39

the person out without ruining

31:41

the experience for everyone

31:42

else?

31:43

Secret doors.

31:44

Well, yeah.

31:45

Use them.

31:46

But those are the things that

31:47

stop.

31:49

Cross.

31:50

Those are the things that you

31:51

have to plan for.

31:53

So, like, what happens if the

31:54

technology for sensing people

31:56

fails?

31:57

How can you then, like, can you

31:59

flip a switch instead of it

32:01

being sensors in admin where

32:03

you're seeing, like, sensor blips

32:05

of people?

32:06

Can they just immediately

32:08

change the screen to be a video

32:09

feed of, like, four video feeds?

32:11

You know?

32:12

So, you got to have backups and

32:13

stuff.

32:14

And having real world, like,

32:16

two or three, like, weeks of

32:18

real world stuff to go through

32:20

it with people before you

32:22

heavily advertise, before you

32:24

allow people to take video, all

32:26

of your bugs are worked out.

32:29

Nah.

32:29

And then people are going to

32:31

start, like, really, people are

32:32

really going to start, like,

32:34

getting the hype at that point.

32:36

You know?

32:37

And then you start advertising

32:39

more.

32:40

Yeah.

32:40

Also, for each side winning,

32:42

you have the sound play and

32:44

have the lights either go red

32:47

or blue.

32:49

Okay.

32:50

Because, yeah.

32:51

That sounds good.

32:52

I mean, that makes sense.

32:54

That makes a lot of sense.

32:55

Yeah.

32:56

So, if the crewmates win.

32:58

And then obviously say which

33:00

side won on the tablet.

33:02

Yeah.

33:02

If the crewmates win, then you

33:04

get the crewmate win noise.

33:05

And if you, if the imposters

33:07

win, then the imposters

33:09

celebrate, you know?

33:11

Yeah.

33:12

And obviously, like, on your

33:13

way out, you should have, like,

33:14

an area where you can take

33:16

selfies after the embargo's

33:17

over.

33:18

So, after that two or three,

33:19

like, initial runs where you're

33:21

banning photos.

33:24

Then, like, you have to have a

33:25

photo station of some kind

33:26

where you can get, like, you

33:28

can have a staff member, like,

33:29

take your picture on your cell

33:30

phone.

33:31

Like.

33:31

I mean, in 3D, there is an area

33:34

before the game where you can

33:35

take pictures.

33:38

Yeah.

33:38

Yeah.

33:38

But this is your real self in

33:40

an Among Us costume.

33:42

Yeah.

33:43

Or, like, kind of an Among Us

33:44

costume.

33:46

Yeah.

33:46

Yeah.

33:47

So, I think that, obviously,

33:49

like, once the, the curtain has

33:51

been lifted and once the mystique

33:53

is over, then you can take the

33:55

lobby and make it actually,

33:57

like, decked out like it's a

33:59

Mira, like, hiring facility.

34:02

You know, like, you, like, you

34:04

actually have, like, things

34:06

tied to Mira in the lobby.

34:08

And maybe some hidden lore.

34:11

The point being, Inner Sloth, I'm

34:13

going to email this podcast

34:15

episode to you.

34:17

Are you?

34:18

Yes.

34:19

So, Inner Sloth, I'm going to

34:21

send you an email with a link

34:23

to this podcast.

34:26

Please send this to your

34:27

creative team.

34:30

Email us at feedback@nontopical.com

34:33

to let us know what you think.

34:36

And the rest of you listeners,

34:37

do the same, too.

34:39

Email us at feedback@nontopical.com.

34:42

It costs nothing.

34:43

But also, if you get value out

34:45

of the show, we appreciate

34:47

value in return.

34:49

We like good art.

34:50

We like good music.

34:51

We like jokes.

34:52

We like emails.

34:53

But do you know what else we

34:54

like?

34:54

Money.

34:56

And it's not to say that you

34:57

should feel obligated.

34:59

But it's to say, if you've been

35:00

thoroughly entertained, and

35:02

that's worth a dollar to you,

35:03

give us a dollar.

35:05

If you've been thoroughly

35:06

entertained, and that's worth

35:08

like $10 to $20 to you, then

35:11

give us $10 to $20.

35:13

Because, you know, we don't

35:15

necessarily love walking in the

35:17

80 to 90 degree heat and just

35:20

chatting.

35:21

You know, we're not doing this

35:22

to make money.

35:23

We are doing it because we

35:24

enjoy having these

35:25

conversations and having weird-ass

35:27

ideas.

35:28

But if you're entertained by

35:30

those ideas, it doesn't hurt.

35:34

It definitely won't hurt us.

35:36

I mean, it might hurt you if

35:37

you misplace a zero or a

35:38

decimal point, but that's on

35:40

you.

35:40

Yeah.

35:41

If you type $100,000 instead of

35:44

$100 in PayPal, and by $100,000

35:47

I mean $1.00 as in a dollar.

35:50

But if you misplace a few

35:51

decimal points, that's on you.

35:54

We're not giving it back.

35:55

I'm just saying.

35:57

Probably.

35:58

Probably not.

35:59

Anyway, so Inner Sloth, let us

36:02

know what you think, and get us

36:03

an invite on the first playtest.

36:06

We'd love to be there.

36:08

And then we'll talk about it on

36:08

this podcast, because we have

36:10

30 listeners.

36:12

Combined across all of our

36:13

episodes.

36:17

Alright, well that's all for

36:17

Non-Topical.

36:21

Bye.

36:22

Bye.

36:23

Bye.

36:23

Have a good life, everybody.

36:25

Until the imposter experience

36:28

comes to a broken down mall

36:30

near you.

36:32

Until the imposter strikes back.

36:35

Bye.

36:35

Bye.